Op-tick Symbiote a.k.a. Bug Eye Symbiote
Created by Kirk Smith (put his name in the subject when sending email).
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Description: They look like tinted goggles at first but upon closer
inspection people are able to tell that they are some type of symbiotic
organism growing over the host's eyes. They vary in appearance from one
symbiote to the next some barely cover the eyes while others are very
large and give the host the appearance of having large bug eyes or wearing
large goggles. Color seems to be totally random but the "eye" part is always
black.
Host Type: Humanoids and intelligent beings of all kinds
including natural M.D.C.tm
creatures, except creatures of magic and the supernatural.
Host Environment They start as spores which float in the air
until they come into contact with a host's visual organs. They then make
their way to the back of the hosts eye and begin devouring it and replacing
it with itself. One it has replaced one eye it begins on the other.
Hit points: They have 25 M.D.C.tm which they share with the host once they
are fully grown.
Average life span: indefinite as spores, but becomes equal to
the host's life span once linked.
Alignment: Effectively anarchist, low/animal I.Q., driven by
an animal instinct to survive.
Attributes: Not Applicable
Reproduction: Release 6D6 spores once every four years.
Cost: 5-8 million credits
Natural Abilities: Range of normal vision is doubled and
has night vision at the same range as long as there is even the smallest
amount of light. Host can also see in the infrared spectrum, see aura, see
the invisible, range for all three is 3000ft.. In addition the host is not
effected by bright lights, sudden flashes of light or glare. +4 save vs.
Illusions, +2 to initiative and +10% to detect concealment and detect
ambush skills.
Side Effects: At first they cause only minor irritation to
the eye and make the hosts vision a little blurry (-1 strike/parry/dodge,
-5% on skills requiring vision) lasts 2D4 days. At this time the hosts
begins to suffer from painful headaches and goes blind in one eye ( -5
strike/parry/dodge, -20% on all skills requiring vision) lasts 1D4 days.
At the end of this period the Symbiote has devoured so much of the eye that
it is now visible. Within the next day or two it will begin to attack and
replace the other other eye (same penalties as before). Once both eyes have
become covered the player is completely blind and still has the painful
headaches (-12 strike/parry/dodge, and is incapable of preforming any
skill which requires vision) last 2D4 days. Typically two days after the
Symbiote has devoured both eyes the host will be able to see once again and
with his new visual capabilities. In addition the host loses 1D4 points of
P.B., 2 points of I.Q. and all their P.P.E./I.S.P.tm. Host (intelligent creatures only) also
develops two phobia's. (Optional - since this symbiote causes quite a bit of
pain when taking hold game masters may choose to have player characters
role for one or possibly two insanities.)
Means of Elimination They can be removed by surgery but the
host will lose one or both eyes plus 1 point of P.B. due to scarring and 1D4
points of I.Q. because they become attached to the brain as well as they
eyes.