Mutant insect Size level chart Size Level I.Q. P.S. P.E. Spd. SDC 0.1 -14 -21 -20 +19 1 0.2 -13 -20 -19 +18 1 0.3 -12 -19 -18 +17 1 0.5 -11 -18 -17 +16 2 0.75 -10 -17 -16 +15 3 0.9 -9 -16 -15 +14 4 Mutant insect weight/height table Size Level Weight Height-short Height-medium Height-long 0.1 1 ounce 1/4 in. 1/2 in. 1 in. 0.2 1D2 ounces 1/2 in. 1 in. 1D2 in. 0.3 1D3 ounces 1in. 1D2 in. 1D3 in. 0.5 1D4 ounces 1D2 in. 1D3 in. 1D4 in. 0.75 1D6 ounces 1D3 in. 1D4 in. 1D6 in. 0.9 2D6 ounces 1D4 in. 1D6 in. 2D6 in. Mutant insect rolling table 01-50 Ground Based 51-00 Flying Ground Based Flying 01-10 Cricket 01-12 Bee 11-20 Ant 13-20 Wasp 21-30 Spider 21-25 Firefly 31-40 Roach 26-35 Mosquito 41-50 Beetle 36-45 Butterfly 51-60 Aphid 56-70 Fly 61-70 Earwig 71-90 Dragonfly 71-80 Flea 91-00 Gnat 81-90 Mantis 91-00 Stink Bug Mutant Insect Descriptions Ant Aphid Size Level: 0.2 Size Level: 0.1 Build: Medium Build: Medium MUTANT CHANGES & COSTS MUTANT CHANGES & COSTS Total Bio-E: 100 Total Bio-E: 115 Attribute Bonuses: P.S. +10 Attribute Bonuses: None HUMAN FEATURES HUMAN FEATURES Hands: 5 Bio-E for partial Hands: 5 Bio-E for partial 10 Bio-E for full 10 Bio-E for full 20 Bio-E for Extra pair of 20 Bio-E for Extra arms, provides one extra pair of arms, attack per melee provides one extra Biped: 5 Bio-E for partial attack per melee 10 Bio-E for full Biped: 5 Bio-E for partial Speech: 5 Bio-E for partial 10 Bio-E for full 10 Bio-E for full Speech: 5 Bio-E for partial Looks: 5 Bio-E for partial 10 Bio-E for full 10 Bio-E for full Looks: 5 Bio-E for partial Natural Weapons: 10 Bio-E for full 5 Bio-E for 1D6 Bite Natural Weapons: None Powers: Powers: 10 Bio-E for Digging 5 Bio-E for Leaping ability 20 Bio-E for Tunneling that doubles normal jump/ 30 Bio-E for Excavation leap Bee Beetle Size level: 0.5 Size level:0.5 Build: Medium Build: Short MUTANT CHANGES & COSTS MUTANT CHANGES & COSTS Total Bio-E: 100 Total Bio-E: 100 Attribute Bonuses: None Attribute Bonuses: None Hands: 5 Bio-E for partial Hands: 5 Bio-E for partial 10 Bio-E for full 10 Bio-E for full 20 Bio-E for Extra pair of 20 Bio-E for Extra pair of arms, provides one extra arms, provides one extra attack per melee attack per melee 20 Bio-E for extra limbs Biped: 5 Bio-E for partial with human hands 10 Bio-E for full Biped: 5 Bio-E for partial Speech: 5 Bio-E for partial 10 Bio-E for full 10 Bio-E for full Speech: 5 Bio-E for partial Looks: 5 Bio-E for partial 10 Bio-E for full 10 Bio-E for full Looks: 5 Bio-E for partial Natural Weapons: 10 Bio-E for full 5 Bio-E for 1D6 Bite Natural Weapons: Powers: 5 Bio-E for a one-time 12D6 Stinger 15 Bio-E for Light Natural Powers: Body Armour A.R. 8 SDC +20 10 Bio-E for Glide 30 Bio-E for Medium Natural 20 Bio-E for Flight Body Armour A.R. 10 SDC +40 45 Bio-E for Heavy Natural Body Armour A.R. 12 SDC +60 60 Bio-E for Extra-Heavy Natural Body Armour A.R. 14 SDC +80 Butterfly Cricket Size level: 0.75 Size level: 0.5 Build: Long Build: Medium MUTANT CHANGES & COSTS MUTANT CHANGES & COSTS Attribute Bonuses: None Attribute Bonuses: Total Bio-E: 95 P.P. +1 Hands: 5 Bio-E for partial Spd. +2 10 Bio-E for full Total Bio-E: 90 20 Bio-E for extra Hands: 5 Bio-E for partial pair of arms, provides 10 Bio-E for full one extra attack per 20 Bio-E for extra melee pair of arms, 20 Bio-E for extra provides one extra limbs with human attack per melee hands Biped: 5 Bio-E for partial Biped: 5 Bio-E for partial 10 Bio-E for full 10 Bio-E for full Speech: 5 Bio-E for partial Speech: 5 Bio-E for partial 10 Bio-E for full 10 Bio-E for full Looks: 5 Bio-E for partial Looks: 5 Bio-E for partial 10 Bio-E for full 10 Bio-E for full Natural Weapons: None Natural Weapons: None Powers: Powers: 5 Bio-E for leaping that 10 Bio-E for glide doubles normal jump/leap 20 Bio-E for flight 5 Bio-E for spit, a foul smelling saliva, range: 12 feet, +2 to strike, if spit into eyes, victim is temporarily blinded for 1D4 melees. -2 to strike, parry, and dodge. -6 to hit victim's eyes. Dragon Fly Earwig Size Level: 0.75 Size Level: 0.5 Build: Long Build: Long MUTANT CHANGES & COSTS MUTANT CHANGES & COSTS Bio-E: 90 Bio-E: 100 Attribute Bonuses: Attribute Bonuses: None Spd. +3 Hands: 5 Bio-E for partial Hands: 5 Bio-E for partial 10 Bio-E for full 10 Bio-E for full 20 Bio-E for extra 20 Bio-E for extra pair of pair of arms, arms, provides one extra provides one extra attack per melee attack per melee 20 Bio-E for extra limbs Biped: 5 Bio-E for partial with human hands 10 Bio-E for full Biped: 5 Bio-E for partial Speech: 5 Bio-E for partial 10 Bio-E for full 10 Bio-E for full Speech: 5 Bio-E for partial Looks: 5 Bio-E for partial 10 Bio-E for full 10 Bio-E for full Looks: 5 Bio-E for partial Natural Weapons: 10 Bio-E for full 10 Bio-E for 1D6 pincers Natural Weapons: None on rear, provides one Powers: extra attack per melee 10 Bio-E for glide with them 20 Bio-E for flight Powers: None Fire Fly Flea Size Level: 0.3 Size Level: 0.1 Build: Medium Build: Short MUTANT CHANGES & COSTS MUTANT CHANGES & COSTS Attribute Bonuses: None Attribute Bonuses: Total Bio-E: 105 Spd. +3 Hands: 5 Bio-E for partial Total Bio-E:110 10 Bio-E for full Hands: 5 Bio-E for partial 20 Bio-E for extra pair of 10 Bio-E for full arms, provides one extra 20 Bio-E for extra attack per melee pair of arms, 20 Bio-E for extra limbs provides one extra with human hands attack per melee Biped: 5 Bio-E for partial Biped: 5 Bio-E for partial 10 Bio-E for full 10 Bio-E for full Speech: 5 Bio-E for partial Speech: 5 Bio-E for partial 10 Bio-E for full 10 Bio-E for full Looks: 5 Bio-E for partial Looks: 5 Bio-E for partial 10 Bio-E for full 10 Bio-E for full Natural Weapons: None Natural Weapons: Powers: 5 Bio-E for 1D4 bite 10 Bio-E for glide Powers: 20 Bio-E for flight 5 Bio-E for leaping ability 15 Bio-E for glowing power that doubles normal on abdomen, blinds one target jump/leap without protective eye wear, 10 Bio-E for leaping ability unless he can roll 14 or better that triples normal on 1D20, blinded victims are jump/leap -6 to strike, parry, and dodge. Can be used once every other melee round Fly Mantis Size Level: 0.3 Size Level: 0.9 Build: Build: Long MUTANT CHANGES & COSTS MUTANT CHANGES & COSTS Attribute Bonuses: Attribute Bonuses: None None Total Bio-E:105 Total Bio-E: 90 Hands: 5 Bio-E for partial Hands: 5 Bio-E for partial 10 Bio-E for full 10 Bio-E for full 20 Bio-E for extra pair of arms, provides one extra attack per melee AAugh! empty space here! 20 Bio-E for extra limbs with human hands Biped: Partial automatic Biped: 5 Bio-E for partial 5 Bio-E for full 10 Bio-E for full Speech: 5 Bio-E for partial Speech: 5 Bio-E for partial 10 Bio-E for full 10 Bio-E for full Looks: 5 Bio-E for partial Looks: 5 Bio-E for partial 10 Bio-E for full 10 Bio-E for full Natural Weapons: Natural Weapons: None 5 Bio-E for 1D6 "claws" Powers: 10 Bio-E for 2D6 "claws" 10 Bio-E for glide 15 Bio-E for 3D6 "claws" 20 Bio-E for flight NOTE: only available to 5 Bio-E for climbing suction characters with cups on hands and feet Hands-NONE. Powers: 10 Bio-E for glide 10 Bio-E for +13 P.S. when using "claws" NOTE: Must purchase "claws" as well. Also, only available to characters with Hands-NONE Mosquito sucking the "juices" from an Size Level: 0.1 opponent, inflicting an extra Build: Medium 1D6 damage with a suc- MUTANT CHANGES & COSTS cessful Poke attack. In Attribute Bonuses: addition, the victim has a None 10% cumulative chance per Total Bio-E: 115 poke of losing enough blood Hands: 5 Bio-E for partial to make them light headed: 10 Bio-E for full -1 to strike, parry and 20 Bio-E for extra pair of dodge. Note that the effects arms, provides one extra are also cumulative. If the attack per melee victim ever gets to -10 in 20 Bio-E for extra limbs this way, in addition to any with human hands pluses they may have, they Biped: 5 Bio-E for partial pass out from blood loss. 10 Bio-E for full NOTE: Must also buy Speech: 5 Bio-E for partial poke attack. 10 Bio-E for full 10 Bio-E for itchy poison. Looks: 5 Bio-E for partial If a successful bite or poke 10 Bio-E for full attack is made, and the Natural Weapons: victim fails to save on a 14+ 5 Bio-E for 1D4 Bite and if it does not hit armour 10 Bio-E for 1D6 Poke with then they are -1 to strike, mouth. Obviously, the parry, and dodge do to the character will have a itching. Note that the long, straw-like moth, effects are cumulative. and will have to drink its food.---only available if Looks-NONE Powers: 10 Bio-E for glide Note also that the effects 20 Bio-E for flight are cumulative with the 25 Bio-E for sucking power sucking power. Note also with the mouth. This can be that this only works with used to suck up any liquid. The creatures of a lower or amount sucked up is 1D6 gallons equal or up to five size of a pool of liquid per minute. levels greater than the The amount sucked from liquid mosquito character. Note in other places, such as tubes, also that victims five or depend on the GM's discretion. more size levels smaller This power can be used offensively, than the character are at -2. Roach Stink Bug Size Level: 0.5 Size Level: 0.3 Build: Medium Build: Short MUTANT CHANGES & COSTS MUTANT CHANGES & COSTS Attribute Bonuses: Attribute Bonuses: None None Total Bio-E: 100 Total Bio-E: 105 Hands: 5 Bio-E for partial Hands: 5 Bio-E for partial 10 Bio-E for full 10 Bio-E for full 20 Bio-E for extra set 20 Bio-E for extra set of arms. Provides one of arms. Provides one extra attack per melee extra attack per Biped: 5 Bio-E for partial melee 10 Bio-E for full Biped: 5 Bio-E for partial Speech: 5 Bio-E for partial 10 Bio-E for full 10 Bio-E for full Speech: 5 Bio-E for partial Looks: 5 Bio-E for partial 10 Bio-E for full 10 Bio-E for full Looks: 5 Bio-E for partial Natural Weapons: 10 Bio-E for full 10 Bio-E for 1D4 bite Natural Weapons: Powers: None 15 Bio-E for Light Natural Also, see powers Body Armour A.R. 8 S.D.C. +20 Powers: Stink as skunk 15 Bio-E for Light Natural Body Armour A.R. 8 SDC +20 30 Bio-E for Medium Natural Body Armour A.R. 10, SDC +40 Spider Wasp Size Level: 0.75 Size Level: 0.75 Build: Medium Build: Medium MUTANT CHANGES & COSTS MUTANT CHANGES & COSTS Attribute Bonuses: Attribute Bonuses: None None Total Bio-E: 95 Total Bio-E: 95 Hands: 5 Bio-E for partial Hands: 5 Bio-E for partial 10 Bio-E for full 10 Bio-E for full 20 Bio-E for an extra set 20 Bio-E for an extra of arms, provides one set of arms, provides extra attack per melee one extra attack per Biped: 5 Bio-E for partial melee 10 Bio-E for full 20 Bio-E for extra Speech: 5 Bio-E for partial limbs with human 10 Bio-E for full hands Looks: 5 Bio-E for partial Biped: 5 Bio-E for partial 10 Bio-E for full 10 Bio-E for full Natural Weapons: Speech: 5 Bio-E for partial 5 Bio-E for 1D6 bite 10 Bio-E for full 10 Bio-E for 2D6 bite Looks: 5 Bio-E for partial 10 Bio-E for 1D4 climbing claws 10 Bio-E for full Powers: Natural Weapons: 15 Bio-E for Spider Web. This is 5 Bio-E for 1D6 stinger a sticky rope, and can be weaved 10 Bio-E for 2D6 stinger into various things, according Powers: to the character's skills and P.P. 10 Bio-E for glide In any case, 1 foot can be produced 20 Bio-E for flight per melee. It sticks to anything, Paralytic poison as a except liquids or things coated snake from Yucatan with liquids, and it takes a D20 NOTE: Must also purchase a roll of character's P.S. or less stinger for use with the (this includes the spider character, poison. unless he has the claws from above) to break free or pull it off something. Characters can combine their P.S. or cut it off with a slicing weapon. The web has an SDC of 20 Poisons as a cobra with bites. Notes about insects: Flying insects without "extra limbs with human hands do not have the hands attached to the wings as birds and bats do. Instead, insects always have their wings in the position of the shoulder blades, but insects without "extra limbs with human hands" are so awkward or unsteady, or the flight requires their full concentration, that they receive the penalties and can not use weapons in mid-flight. Mantises with Hands-Partial or Hands-Full with "claws" have the claws as serrated edges along their forearms. An insect character with any human looks will still look pretty weird. They have exoskeletons, etc. A mosquito character 15 or more size levels greater than the victim of a draining attack is instantly sucked dry as a bone. Look out for the giant mosquitoes! An insect character without an extra set of arms has the other arms, they are just tiny and worthless. Insect flight is not silent! Most of the time, a very loud buzzing is associated with it. Spider characters may purchase "extra arms" twice.