Recon / Strike Mechs
Star League era technology has greatly widened the role light
'Mechs have on the battlefield. Whereas before, the lack of
reconnaissance equipment made Recon 'Mechs little more than fast
moving targets, new technology allows them to spot for missile
artillery, ferret out hidden enemy troops, and disrupt enemy
targeting and communications with advanced electronic suites.
Advanced equipment has also led to an increase in combat-worthy
light 'Mechs suitable for raiding, skirmishing, and anti-recon duties.
These Strike 'Mechs are becoming extremely popular among the
armies of the Inner Sphere because they can quickly engage foes at
close range, and they rarely expose themselves to enemy fire.
Capabilities
- Tonnage: 20-55
- Speed: Recon/Strike 'Mechs are very fast, having a walking
speed of at least 7. Jump Jets should be mounted only on
slower, heavier designs. Lighter 'Mechs should depend more
on ground speed and can carry a MASC system if extra
maneuverability is desired.
- Armor: Maximum armor is not a must; Recon/Strike 'Mechs
can easily disengage from slower foes if they are not faring
well. Still, take care to provide good protection to the legs
and torso as these areas are the most critical to the 'Mech's
survival.
- Weaponry: Since Recon/Strike 'Mechs are able to close
quickly or take cover if they cannot get within range, arm
them with short to medium range weapons: beam weapons,
especially medium pulse lasers, and SRMs. Most long range
weapons are simply too heavy for these 'Mechs to carry and
reduce their effectiveness, forcing them to stay outside of
their minimum range to fire.
- Other Equipment: Probes and ECM suites are appropriate
for Recon 'Mechs; Strike 'Mechs may carry C3 computers,
Triple Strength Myomer, or Glazed or Blazer armor. Missiles
armed with special warheads are also a good choice; they
add to the 'Mech's versatility and enable it to damage larger
foes more easily.
- Notes: If possible, use standard engines; XL engines make
light 'Mechs very vulnerable as their side torsos are weakly
armored. Instead, use other tonnage-saving materials: Endo
Steel II internal structure, Ferro Fibrous armor, and MASC
technology. Good heat dissipation is not essential because
Recon/Strike 'Mechs are fast enough to pull back and cool
down if they have heat problems.
[ Back ]