imperium
TRAVELLER : Science-Fiction Adventure in the Far Future


Links

Far Future Enterprises
Marc Miller's site. Here you can find the Traveller canon in reprint.
GURPS Traveller
Steve Jackson Games GURPS Traveller site. Loren Wiseman is Traveller Line Editor for the company.
T20 Traveller
d20 System Science Fiction Adventure in the Far Future! It is here. It looks good. Another generation introduced to our old game.
The Traveller Mailing List
An active email community of Traveller--fans and authors, young and old, ancient and new--here every conceivable subject in the Traveller universe can be explored.
Freelance Traveller
An excellent Traveller zine. Here you can find fiction, variants, art work and more.
Traveller Web Portal
In a great service to the game this site acts as a portal into the Traveller world online along with hosting some sites from days gone by.
Traveller @ DMOZ
The open directory project's Traveller links. Another great view into the same data is the WebBrain

Goodies

The Wounded Colossus by Larsen E. Whipsnade
This essay describes the developments in the Traveller universe after the rebellion of the MegaTraveller era. It describes the authors ideas of what the Third Imperium might look like if Stephron, the Emperor, returned before the hard times set in.
A Day in the Life of Death (or Life in the Day of a Death) by Jerry D. Vergeront
This is a non-Traveller short story. I think you might like it so check it out.

Utilities

Jump Test [WSH/VBS]
A command line tool for determining the results of a classic Traveller jumpspace transition.
Dice Tool [.NET/C#]
A command line tool for simulating dice rolls.
Dice WebService [.NET/C#]
A simple ASP.NET webservice for die roll simulations. This code is designed so that it can also be compiled into a .NET DLL assembly.

Meta Plots

An extract from The Contract; Infanticide, or I never meta-plot I didn't like; by J.S. Majer

A nod must be made to Traveller players, who possess a fanaticism about what is canon met only by certain Syrian clerics during the great Christological debates or some of the most fanatical members of the Great Books lobby, who think that a text needs to age like a fine wine and who don't want the children of the world looking at any words that postdate the Gilded Age. I'm surprised there aren't players following Marc Miller around in the attempt to compose the T-hadith. Just in case.

But it makes perfect sense to think that Traveller would have such issues. The game some two decades old, is setting driven, has strong meta-plots and is science fiction, so just what is in or out technologically speaking is vital.

Wait a minute - Traveller, a game that most likely predates a good number of you reading this, has a meta-plot? I thought they were new! In the course of the history of Traveller events have transpired, and conflicts of the setting created, resolved, and created again. In fact, the soon to come appearance of T20 (shudder) will further evolve elements of the meta-plot. In fact, it is almost hard to note a RPG that does not have a meta-plot, though I imagine Call of Cthulhu would count.

Full text available at RPGNet


Traveller's 25th Aniversary

Valid XHTML 1.0!Traveller Ring Valid CSS!
[ Prev | Prev5 | Random | Next5 | Next ]