Teaching in a Language-Based Environment

What constitutes a languagebased environment?

·      Everyone views language as the key feature of the intervention. (ie Even Aunt Suzie buys into "doing tricks" when you teach child to say "Aunt Suzie" with ice cream)

·      The educational plan (IEP/IPP, if appropriate) is coordinated with all daily activities

·      Language training is incorporated into all other activities.

·      There are a large number of daily trials under a variety conditions.

·     All program staff and family members are trained in languageinstruction techniques.

·     Trainers know how and when to reinforce and how to fade contrived reinforcers so natural reinforcers take over.

·     Trainers know what response approximations to accept and how to shape better approximations.

·     Trainers know what level of prompt to provide and how to fade those prompts as quickly as possible.

·     Trainers are consistent in their implementation of the program.

·     Trainers capture and arrange opportunities to communicate.  

·     It is not necessarily the number of trials that is critical, but rather the type of trials.

·     All relevant types of language training trials are conducted                    

·     Trainers arrange for frequent opportunities to generalize.

·     A plan or curriculum of skills for orderly progression to more complex forms of verbal behavior is in place.

·     Data is collected on performance.

 

 

Trainer Skills: An effective shaper... (take skills child has now and shape it closer to what it should be)

 

 

Tips for all teaching situations:

 

 

 

THE BEHAVIORAL CLASSIFICATION OF LANGUAGE

 

Mand - Asking for what you wantitems, activities, information, etc. - to get something (de - mand, com - mand)

 

Imitation - Copying someone's motor movements

 

Echoic - Repeating exactly what you hear (different function from imitation but same form)

 

Receptive - Following instructions or complying with the requests of others, including nonverbally identifying specific items when asked to (touch the …, find the …., pet the …., give me the …)

 

Tact - Verbally identifying objects, actions, events, etc. (labeling, function of language that "contacts" environment) (what is it?)

 

RFFC - Receptively identifying specific items when given some description (its functions, features, or class) of the item (respond to request about attribute of product, find the one that says meow)

 

Intraverbal - Answering questions or conversations where your words are controlled other words. (greetings, social situations, animal sounds, songs, filling in blanks)

 

Textual - Reading written words.

 

Writing - Writing and spelling words when spoken to you

 

 

REINFORCEMENT KEY ISSUES TO INTRODUCE

 

What is reinforcement?

 

·         Any behavior can be reinforced, both appropriate behavior and inappropriate behavior.

·         Reinforcement can occur when you add a positive event or remove an aversive event.

 

What can you use as reinforcers?

 

 

Why do you need to use reinforcers?

 

 

When should you give the child a reinforcer?

 

 

BEFORE LANGUAGE TRAINING SESSIONS START

 

What is "pairing"?

 

"Pairing" refers to associating yourself with the delivery of reinforcing items and events. Through pairing you establish yourself as a reinforcer.

 

 A reinforcer is any item or, event that increases the rate of a behavior when it is presented following the behavior. An, Anything that is consistently a reinforcer. will become reinforcing itself (a conditioned reinforcer).

 

Why do you "pair"?

 

How do you pair yourself with reinforcement?

 

 

 


DO:

 

Don't

  • Narrate (vs instruct)
  • Use natural language
  • Present yourself and words followed by reinforcer
  • Reinforce engagement & interaction
  • Wait for interaction before reinforcement (don't do a whole bunch of stuff)

Reinforcers During Pairing

  • Follow child's motivation
  • Control access to reinforcers (deliverable in small amounts, go away by themselves)
  • You are critical for activity

Types of reinforcers

  • Edibles
  • Tickles
  • Praise
  • Bubbles
  • Squirt guns
  • Wind up toys
  • Videos
  • Balloons
  • Blankets/pillows
  • Swinging
  • Trampoline

No demands - depends on child's capability - lots of reinforcement

Don't turn reinforcer into task (read book "what's this?")

Be silent, play next to child w/o engaging child

 

How do you know if trainers have paired themselves effectively?  Does your child run to them or from them?

Giving up reinforcer doesn't mean its gone forever.

 

Pairing should continue to occur at the beginning of and during each session  whenever instructors interact with the student.

 

Pair every 20 minutes (per session) or at least the first and last 20 minutes.

Gradually increase expectations.

Give me beads (history of just touching) -> then pick up for 1 second -> then hold -> then remove for longer periods

PAIRING -> EASY TASK -> HARD TASK -> EASY TASK -> HARD TASK -> EASY TASK -> PAIRING

 

TEACHING TECHNIQUES DISCRETE TRIALS

 

What are discrete trials?

 

Sd  ----> R----->Sr

 

discriminative stimulus - the instruction, question, relevant item or materials, etc.

 

response

 

consequence - Consequences can increase rates of            behavior (reinforcement) or decrease  rates of behavior (punishers or extinction)

 

discriminating stimulus is a particular stimulus that        evokes a particular response due  to a history of reinforcement.

 

 

Why use discrete trials?

 

 

 

How do you teach with discrete trials?

 

Use 12 Aides

2 Head teachers

1 ABA person

1 Speech person

22 kids

 

Use name -> pair with reinforcement -> they run to you when calling their name

 

1  Present the Sd

 

2  Know the correct response.

·         Ensure that the correct response is not chained with any extraneous behaviors or multiple responses.

·         There should be a short latency from Sd         to response, approximately 1  7 seconds.

 

3. Provide immediate reinforcement when the student is correct.

·         Reinforcers should be a small quantity and varied over time.

·         Provide higher level reinforcers for more independent and higher quality responses.

 

Ways to get a student's attention:

 

Correction Procedure:

If the student is incorrect, or makes no response, repeat the Sd and prompt the correct response, then fade the prompts so that the student is reinforced for responding correctly to the original Sd without prompts.

 

Prompt dependence -> games with self correcting

First Intro - New skill -> quick response with quick prompt

Acquisition -> 5-7 seconds for response -> if attending wait for accurate response

After acquisition -> require faster, more fluent responses after acquisition

 

TEACHING TECHNIQUES II: NATURALISTIC TRAINING

 

Naturalistic "discrete trials"

 

·         Many different types of language should be trained within the activity.

·         Naturallyoccurring reinforcers should be used as much as possible.

·         MotivationaL interactive activities using materials that are meaningful to the use in a reinforcing, manner are the key to skill acquisition. Your observation skills will need to be extremely keen in order to identify materials and, items that, are motivating, and you will need to be creative in your use of them.

 

Activity & Materials

Skills/Words

Reinforcers

Walking with partner

Jump, come back, walk

Good job

Coloring eggs for easter

Sitting on counter

Brother sitting next to child, child could see items but not access them

Put spoon in cup, want egg, what are these (stickers), who wants the egg

Good talking (got marker)

Given sticker

Given Egg

 

Kitchen making cookies

Imitation

Receptive instruction

Compliance

Discrimination, given choices (nuts?), I'm stirring, what are you doing?

Narrating and requiring responding

Tacting actions - kitten items

Motor skills - stirring

Cookie dough to eat

Good job

We're all stirring, good job stirring

Put in, pour

Find thing you need to stir with

Make it sweet, what do you need to add

Need 1 cup flour

Set timer (environmental sounds - timer)

 

Present Sd 1st time gets it right - Huge Reinforcer

Present Sd with prompts

1.       Little reinforcer (specific praise)

2.       Imitative over physical

3.       Partial physical over hand over hand

4.       Fade prompts over longer period of time

5.       Knows one of the receptive cards but not other

6.       Make receptive card closer (easier to pick right one)

Present Sd no prompts Medium Reinforcer

 

1.       Get it independently first then move on

2.       If can't then move onto something guaranteed success then go back

 

 

TEACHING MANDS

 

What is a "mand"?  a verbal response that is reinforced by a characteristic consequence and is under the control of motivational variables